Hey 🙂
I’m more than happy to answer any question *.* makes me happy to talk about Minotaur – blush –
1)Yes you can keep both version in the game at the same time. They are 2 different things. The only “problem” is that that only the gloves and the hairstyle can be used on both but the other accessories can’t, So you will have to have everything if you want to use the top and the full body version,
2) I’m unsure about this question so if I don’t answer properly let me know and I will fix it :3
To make a Mino in your game:
Yes it is clothing. It is an Outfit because there is not another way to do it for now. We don’t have any special tag to use for this kind of CCs. Hopefully we will get a Magic Creature tag or something like that. Once you put my Mino CCs in your mod folder, you will find the main body in the Outfit section and you will be able to pick the skin color that you like. The horns are in the hat section and the others are in the body accessories. Random is not allowed for any of my Mino CCs so you will not see anything weird happening :3.
My Mino uses 2 skins. One is set by me that you can pick in the Outfit section and one is the human skin that you can select normally as you would do for any sim. It works with customs skins and overlay skins.
if there is anything else that you want to know I’m here 😀
UN
That’s what I needed to know! Your use of the word skin just confused me a bit; in TS2 the way to add new bodyshapes to your game was to download cc skins attached to a new nude mesh, then find cc clothing that matched the new body type. I wasn’t sure if it was the same situation here.
Would it be possible to replace one of the default body options in CAS, like the small-shouldered/wide-hipped male? -If that mesh could be default-replaced and flagged as non-random that would be awesome. I know someone made a hider for it, but maybe repurposing it could work?
Thank you very much for the minotaur, he looks great! I will go test him out immediately!


















